Most of them have IR goggles, which are taken from the plastic Space Marine Scouts kit. As well as looking cool, these serve a use in a tactic I've been trying out, to varying degrees of success, involving the grenadier laying down a smoke screen, which the marksmen with IR gear can fire through. I've added a touch of green to the desert camo, which is appropriate to the terrain, and I was inspired by a picture of a new hybrid DPM the British Army is trialing which adds small green patches to the desert DPM.
A Sniper, made from the Catachan Sniper model, with extra bits and peices such as Cadian shoulder pads, ammo pouches etc.
A signaller, made from various Cadian and Catachan bits, plus a Tallarn head. I gave him the carbine lasgun after reading an Osprey book on the Indonesian Confrontation, which showed a signaller carrying a sten while the rest of his section carried SLRs or M-16s.
A new version of Corporal Drake, equipped with the power fist the patrol picked up from the quartermaster's stores some time back.
A new version of Specialist Falk, who was previously equipped with a missile launcher. He never once hit anything with his old weapon, so was given something with a higher rate of fire. The conversion took three goes to get right, and the final version shown here uses the legs from a metal Catachan officer, arms and weapons from a Space Marine Scout, head from a Tallarn and various other bits. Of course, he was wounded and subsequently died after the first game I used him in! Never mind, he'll make an appearance as a new character.

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